![]() Also your units are offline for half the game if you do move them. You can move once, but never again as there simply aren’t the turns in the game to allow you to do so. Embarking, moving, and disembarking take a full three turns. It would be great if it were true, but it isn’t. It is described as being “designed around the rapid deployment and redeployment of your forces…” which sounds great. To succeed you need to cleverly position your troops to check the enemy’s advance, and be prepared to redeploy quickly to snatch key objectives This is where we reach the game’s biggest problem, and its fundamental disconnect from its own purpose.ĭropzone Commander is a six turn game. Games are scenario-based, with most scenarios assumed to take place in a crowded urban environment where lines of sight are blocked. The small and medium army forces for each faction are a great way to start playing. Dropzone Commander sells you usable models in the numbers you are going to use them. They are packaged in an intelligent way too – it still has to be noted that when a games ways it’s selling you a small army, you are actually buying a legal army for use in the game. The models for all four factions look great. Both will have a part to play in the war to come. The Shaltari are a numerous alien race who can nevertheless be bargained with under some circumstances. These are more mercurial and unpredictable Allies, or enemies? The post-humans have spent years hiding from the Scourge only to reveal themselves now, much to the disgust of UCM forces. There are two other factions, the Post-Human Republic and the Shaltari. Their look is manufactured rather than organic as such, but they stand out from anyone else in look and feel. The Scourge are the enemy, and their ships look suitable alien. You’ll be able to look at any model and see what its purpose is without having to read the description. The look and feel of their forces is very resonant to any science fiction fan. ![]() The UCM or United Colonies of Mankind are the ‘main character’ of the storyline. ![]() The game opens with the beginning of the War of Reconquest as the United Colonies of Mankind finally mount the counter-offensive to win back what was lost centuries ago. Ultimately this is a solid game that is let down by a couple of poorly conceived rules, and by not quite living up to its own billing.ĭropzone Commander is set in the 27th century, where humanity has been evicted from Earth and nearby planets by the vicious aliens known as The Scourge. Its release marks a massive achievement for the game’s creator, David Lewis, who has written the rules and designed the line of miniatures for the game’s four factions. Dropzone Commander is a new 10mm scale science fiction miniatures game of epic battles in urban environments. ![]()
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