![]() ![]() Sandbags against windows offer some protection against enemy snipers, but also make for a great nest for you to return some marksmen fire of your own. Lines of sight in the hallways are now broken by sandbags and ammo crates, making these spaces viable defense points. Instead they are storage areas for the defenders, their ammo crates and storage units making great cover for close quarters combat. Interiors of the Synseco building are no longer pristine. The central road that connects the checkpoint to the Synseco building is now the fortified spine of the map. But cover alone here will not be enough to succeed, attackers must push through quickly. The approach to the Synseco building is now heavily fortified, offering vital cover to attackers. Vehicles can be a threat to these defenses, but the plethora of cover means C5 may always lurk around the corner. Attackers will be able to use the new cover to slowly work their way to their new objectives. The check point on the farm side is now heavily fortified. Additional cover has also been placed, but you should remain wary of skybound threats. The Battery Farm has had a simplification pass and now promotes more predictable fighting lanes and lines of sight. The changes we made provide clearer paths for both infantry and vehicles. When looking at our telemetry we could see that players did not move through the intended lanes across the desert terrain. The Terrain in Renewal has also been heavily reworked with a focus on providing clear infantry and vehicle paths and offering infantry better line of sight breakers and cover. ![]() But be careful, enough stray shells can ignite a firestorm at this capture point. The Solar Station remains the initial attack location in Breakthrough, only now it is heavily protected by huge concrete barriers, sturdy sandbags, shipping containers, and the large warehouses are perfect for hiding from air vehicles.Īttacker vehicles will be crucial in helping in breaking down defenses. ![]() A feeling enhanced during gameplay as the new military fortifications support destruction to greater extent than the original map design. These assets transform the map, making it feel less pristine and more ready for war. We’ve worked with both the terrain and with a large amount of new military fortifications to provide more opportunities for cover. To increase the impact of these changes, we decided to completely remove certain sections of the map that broke the game flow or were considered to be too far away. This will reduce the traversal time and overall ‘time to action’ when moving between sectors and objectives. Flags and objectives are now significantly closer to each other. Our intent for the map rework is to improve the infantry & close quarter combat experience. ![]() But for now… expect new earnable cosmetics alongside infantry-only gameplay with tight playspaces and intense close-quarters combat. We’re looking forward to sharing full details with you at a later time. Let us know about your experience once you’ve gone hands-on with everything new in this Update.Ī special event is coming your way during mid-October. AM40 and Avancys bullets will no longer incorrectly registered as SMG bullets.Irish’s APS-36 Shootdown Sentinel improvements that ensure it now blocks M320 LVG and M26 Mass Frag attachment grenades.Balance tuning for Attack and Transport Helicopters, and the Nightbird.Improvements have been made to reduce instances of mouse input latency.3 new Vault Weapons for the the All-Out Warfare arsenal, bringing even more weapon variety the P90, GOL Sniper Magnum and the M1911.The new Polaris RZR in-world vehicle, for swift traversal across the Battlefield.A reworked version of Renewal, bringing an improved gameplay flow, new cover, terrain improvements and shorter distances between flags.Here’s an overview of some of the key changes and improvements that are included in this Update: Update 2.1 for Season 2: Master of Arms releases on Tuesday, September 27 08:00 UTC. We’re now ready to dive into the first Update for Season 2, and we’re looking forward to getting it into your hands. We’ve loved seeing you explore everything that’s new in Season 2: Master of Arms. ![]()
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